Sagas of Dice, Dungeons and Dolts' Journal|
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Sagas of Dice, Dungeons and Dolts' LiveJournal:
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|Tuesday, September 25th, 2012|
I don't know if anyone still reads this, but here's something to keep the comm alive....
In a Mutants & Masterminds
game, I played an Amazonian warrior from a lost civilization (think Wonder Woman for the closest comparison). Since her people used "magitech," she wasn't familiar with modern technology.
During one adventure, she tried to do an Internet search (long story), and the "Your computer may already be infected!" popup ad appeared.
For a number of days afterward, I had her go around the team's base spraying Lysol on all the computers. When another character inquired why she was doing that, she replied, "The computer said that it may already be infected." Indicating the Lysol, she continued, "This is dis
infectant; shouldn't that solve the problem?"
I think that amused everyone in the group, including the GM. :) Current Mood: amused
|Tuesday, March 4th, 2008|
|Monday, August 22nd, 2005|
|Tuesday, August 16th, 2005|
|Thursday, January 13th, 2005|
We need a Cleric.
Everyone loves Chick tracts, right..?
Well. Everyone loves Chick tract parodies
(a human geek multi-classed Webmonkey/Comic Actor/Cartoonist, and all-round nifty guy) has done his own take on "Dark Dungeons", which I would now like to share with you:http://www.livejournal.com/users/mattmatt/264698.html
There's only a little bit of lesbian subtext,
|Tuesday, November 16th, 2004|
My name is Heather. I'm a student at Brown University and I'm writing a thesis on HPL! My thesis primarily focuses on the relationship between H.P. Lovecraft and the Gothic community, but also includes the relationships between H.P. Lovecraft and non-Gothic fans, and scholars. I ask you, darling people, to fill out my questionnaire! And also pass it along to anyone you know that has a particular affinity either for the Gothic lifestyle, or H.P. Lovecraft. Here is the link to my rudimentary site:Questionnaire
|Tuesday, September 28th, 2004|
The deck of many things
So me and 5 other people are playing an all drow campaign set in the underdark. The first story arc being inter-house warfare, the stealthy bard character and the druid change form and sneak into this lair. The druid finds the artifact right where it should be, he opens up the little box and there finds a deck of cards. 2 draws and a radical alignment shift later we escape back to our home, without any further event.
The only problem is, we've suddenly got a drow who's gone from neutral evil to chaotic neutral (read:chaotic stupid).
2 or 3 sessions later just as our party is chasing down an important NPC everyone in the party, including the mounts starts coming down with slimy doom (think slow acting ebola). Since our only healer is the aforementioned nutty druid he starts casting spells on the party to cure the disease. But we keep getting reinfected, and the druid keeps on slapping us with healing spells. My own character, the frail bard, eventually dies, and the nutty druid was trapped in stasis by another party member for some other inter-party difficulties.
We found out after after the campaign that he used a first level spell to stave off the effects of the disease, but never actually cured anybody. He knew that most of the party was getting pissed off at a lot of his chaotic neutral bullshit. So he gave himself the disease, and spreads it to everyone else in the party. He figured that if the party was sick, he would be the only one capable of healing them, and they wouldn't kill him for a bunch of other stuff he was doing. He was wrong about the not killing him part, but I'll never forget failing all those fortitude saves and watching my pretty-boy drow bard shrivel and die.
The moral of the story is: A campaign started with a deck of many things quickly goes awry.
|Saturday, May 22nd, 2004|
Well times are tough financially, so I reached a decision I have 3 box's of old Dungeons and Dragons books in my closet, and while I might have used for them in the future I really haven't touched them in several years except to move them around. So while I'd really like to keep hold of them paying the bills must come first, so I've put them all up on ebay, http://cgi6.ebay.com/ws/eBayISAPI.dll?ViewSellersOtherItems&userid=pyratefan&sort=3&rows=25&since=-1&include=0&showpics=1&stab=0
118 different items, Over 15+ years of collecting on my part, 1st & 2nd edition, Forgotten Realms, Spelljammer, Dragonlance, Spelljammer, I collected it all. Come help me out and get yourself something in the bargain.
PS. Yes I'm crossposting this to the 9 hells and back, but I really do need the money, sorry.
|Wednesday, March 3rd, 2004|
Archaic and proud, thank you very much
I originally posted this as a comment on roleplayers
, but thought it might also be appropriate to share here:
I was running a HERO game at the local university gaming club a year or so back, and met a guy as I was coming back from a vending machine run. Upon seeing all of us sitting around a table in a lecture hall, he asked what we were doing.
"Oh, we're playing Champions
," I replied. At his blank look, I elaborated, "It's a role-playing game."
He gave me an amazed look. "You mean like, Dungeons and Dragons
"Sort of," I replied, expecting to explain the difference between superhero and fantasy RPGs.
"You mean that people actually play with pencil and paper and not on a computer? That's so archaic
|Saturday, November 22nd, 2003|
orc and pie.
If you do not know what Orc and Pie is, go here
Then go here
for the story that they are now calling 'the 3rd Edition gazebo'.
|Saturday, November 8th, 2003|
I ran a game a number of years ago where the players were notorious for discussing things ad nauseum
. A pair of new players had just joined the game, and I had the group trying to find a monster in an abandoned building.
As one of the new players attempted to track the monster IC, the established characters were discussing what was going on, what they should do next, and the like. Somewhat exasperated by the chatter, the new player said, "When there's a lull in the conversation, I check for any noise."
As I picked up the dice, the new player turned to the rest of the group and said, "Now she's rolling to see if there *is* a lull in the conversation." The entire group (including me) cracked up. Current Mood: amused
|Monday, November 3rd, 2003|
Hi there -- I've just joined the community. *waves*
I currently GM a table-top Changeling: The Dreaming
/Werewolf: the Apocalypse
crossover game. In a recent session, the characters faced off against a fomor (basically, a human being possessed by a malevolent spirit) with a power called the Roar of the Wyrm -- essentially, the fomor makes a gutteral scream, and everyone who hears it runs in fear.
All of the characters succumbed quite spectacularly to the Roar that session, running away as far and as fast as they could.
After the game was over, one of the players asked me how he'd go about increasing his character's Willpower rating. "Spend XP equal to your current Willpower rating, and do something IC to make yourself more self-confident," I responded.
Without missing a beat, another player said, "Well, that's not *this* session." Current Mood: amused
|Wednesday, October 29th, 2003|
my favorite character
Earlier today I was reminiscing about a character I had played in a 2nd edition Forgotten Realms campaign several years ago and when I got home I decided to look through my old gaming notes and character sheets until I could find it. I did.Conrad of Gilthan was a dwarf from Cerilia (from the Birthright campaign setting) who had studied as a wizard in his family's royal college. A cousin to the heir of the throne, he had divine blood flowing through his veins. He discovered a portal in his family's castle which led him to the outer planes, there he met with a group of adventurers from the city of Waterdeep and when he followed them back to their homeworld he devoted the rest of his life to scientific research. he became a pupil studying at the temple of Gond and eventually through perseverance and hard work became a cleric of Gond.
The DM had allowed me to play a dwarven wizard/cleric as long as I lost the dwarf resistances to magic. The fact that he allowed me to have a Bloodline, something that is inherent to the Birthright game, surprised me but I found out later that it was because he didn't care how many magical powers I had. I started working on a serious goal for this character, I wanted him to invent a basic steam engine and try to patent it in Waterdeep and the DM had created rules for inventing it that made it look like it would take me several years game time to create a basic model.
I had only just begun having serious fun with the character when he literally threw all of our characters into a world where magic was virtually non-existent. Wizardly magic simply didn't work, and clerics received spells as if they were 5 levels lower than they actually were. Since my character relied on his magical powers and was 5th level in each class, I was effectively turned into a 1st level cleric with three times as many hit points (my Bloodline powers didn't work either).
Needless to say, I was not the only player who was unhappy. Everyone lost something in some way or another and the only person unaffected by the loss of magic, and the loudest voice in support of the campaign's move to another world, was an 8th level fighter. The DM gave us the opportunity to make new characters, but the damage was done. We didn't like the world he had brought us to and most of the players starting dropping out of the game, including me after about three weeks.
Conrad of Gilthan remains my favorite character, and I hope some day I can bring him into a new DM's Forgotten Realms campaign.( 2nd edition statsCollapse )
I re-wrote him in ( 3rd edition statsCollapse )
|Friday, September 19th, 2003|
|Wednesday, August 27th, 2003|
Do you ever have the problem of keeping a secret from the players about
their characters, and when you reveal it, they get upset?
Fortunately, this hasn't happened to me yet.
The first 3rd edition D&D game I ran was one where I told the players there were no racial choices, just take human during character creation and don't even bother writing it down since it's a moot point. The characters were in an oriental setting, so PC classes included samurai, shugenja, monk, and so on.
The first session intorduced them all to the honor system I was using (ripped from the Legend of the 5 Rings RPG
) and a single combat encounter. There was a goblin ambushing travellers who stayed in a small shack on this frozen mountainside, the woman who owned the shack was also the goblin's wife. Anyone whose read the first story in Usagi Yojimbo
may be familiar with this series of events.
The second session involved meeting giants from a nearby kingdom, now here's the trick that I introduced.
In the previous campaign, the PCs had all played humans travelling from a primitive culture and meeting very honorable and good-natured kobolds. The PCs, obviously, slaughtered any kobold they met, not trusting them at all since they are only
I love kobolds, I always have, I have a special fondness for them in my heart. If they show up in my campaigns, they are usually good guys despite their low place on the food chain.
The honorable, good-natured samurai and shugenja that the PCs were playing were kobolds. I revealed this to them at about the same time that I described their previous characters. How their previous characters had reacted to kobolds was also how these "giants" reacted to the PCs' current party.
It was great fun!
The players got a thrill out of fighting their old characters while they simultaneously groaned that their current characters were now too short. The game didn't last much longer, and I hadn't intended it to, it was just neat to put the players into their former enemies shoes.
|Tuesday, August 26th, 2003|
this group look like fun
Hol is awesome but i never play with stock charecters... in the history of playing that game i have seen:
A cigar smoking turtle
a were bunny (if he successully made his transformation he turned into a little bunny)
a Gay-stereo type
a hermaphrodite who could change its limbs to different breeds of dogs
A sports mascot (obsessed with "team")
and the spokesperson for nuclear power
In the course of the game the sports mascot made the statement there is no "I" in team. to which the nuclear spokes person used "Voice more powerful than God" and said "There is an I in team" So from then on when the sports mascot put up banners saying "Go Team" there was always an "I" somewhere on the banner.
|Sunday, August 24th, 2003|
Show me your HOL
Back in my younger gamer geek days, my friends and I once held a weekend-long gamer-geek-a-thon... v:tm, shadowrun, the usual sorts... in the middle of it, looking for something different, my friend professorbooty
suggested Human Occupied Landfill (HOL) as a quickie game -- just use the provided templates, no deep work involved. It sounded like a fun change of pace, so we agreed.
Let me say this now about HOL: it can be a really fun game. But there is something about it that drives even the best roleplayers to bloodthirsty madness. It can also been doom to any plot that doesn't give the characters a reason not to kill each other out of hand. As we soon found out.
Using the HOL templates meant that starting out, our cast of characters included a Silver-Surfer-lookalike, a really huge guy with his lips sewn shut, a little kid with the big gun and a rabid dog, Elvis, and the Man with No Name, plus one home-brew half-man, half-raptor, all-mouth guy.
Our GM started us all off in the typical setting -- a bar -- and a potential enemy --a group of sodomy bikers (if you don't know what they are, read the book or don't ask. no, really). Unfortunately, he also gave us no to know that the other characters weren't
also potential enemies.
Some of us joined forces quickly. After the Man With No Name critically failed his dramatic entrance roll, falling on his face and breaking his nose, he quickly got sympathy from Elvis, who started his set with, "This next song goes out to the man with the broken nose."
Some of us kept to ourselves, like the huge man with his lips sewn shut, who was having enough problems on his own after the bartender agreed to serve him a drink but refused to give him a straw.
Some of us... didn't. The template for my character, the Little Kid with the Big Gun (LKBG), stated how violent and destructive he was, so I figured random violence would be in character and shot my gun off in the direction of the door, unintentionally destroying a bunch of the sodomy bikers motorcycles. They didn't take kindly to it, and a bar fight erupted.
The biker got one good punch in to me, and then it was the Silver Surfer-wannabe's turn. He made a dramatic, superheroic pose and declared, "Unhand that child!"
He was so pure, so noble sounding, so well-intentioned. It silenced the bar (and the players) for a moment.
Then, every single other character in our group (including me, currently being grappled by said sodomy biker), without coordination or even forethought, declared their next action right then and there: "I shoot the guy on the silver surfboard."
Exit one superhero.
It is, perhaps, worth mentioning that despite the fact that 95% of the players were much more into roleplaying than rollplaying, by the time the game was over more than three-fourths of the characters had been seriously injured and killed by the other players' characters
. In fact, almost everyone who was in the bar died about a half-hour later, when the huge guy with his lips sewed shut went outside and destroyed the entire bar because he still hadn't been able to swallow his drink without a straw.
We never did find out what the GM's plot was going to be. Current Mood: cheerful
|Thursday, August 21st, 2003|
The best game I ever played was one night while camping at the Renn faire in '93. Nothing makes better D&D than a large group of sleep deprived rennies. We had a group of us doing a basic "find something important to save our town" thing however we let our friend Jeremy DM (Jeremy is the type of guy in high school who wrote porn for other student's money). My friend is playing a prostitute and I'm a thief. Most of the time we were useless since she'd never played before and I'd only played 2-3 times prior. We were searching for the grey dragon. It was a basic game, nothing overly special but several of the funniest things I've ever seen happened.
1. during a fight, in order to help, my friend threw an enemy PC to the ground and fucked him as a defense.
2. later on both of them started to foam at the crotch. (she ended up birthing the dragon)
3. our cleric decided to try a calming spell during her birthing and botched massively. he ended up casting a strength spell. She grabbed his ears and threw him 20 feet into a tree.
4. while checking for enemies, one jumpy player accidentally shot one of his own group mates in the arm, waking him from a dead sleep. (he spent 20 minutes going "you shot me, how could you shoot me? I can't believe you shot me" which became annoying)
all in all lots of fun. Current Mood: nostalgic